Fly or Die Multiplayer

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Fly or Die is a game created by the user Niallith on Kongregate. Fly Or Die is an exciting turn-based dog-fight style competition where the player selects a unique plane that will help him/her win the battle/massacre. == Objective ==

The objective is very simple. You must outmaneuver and attack (With bullets, rockets, missiles, bombs, and VERY strong melee) the opposing plane and ultimately, destroy them.

Maneuvering
This is about moving and setting the trajectory of your plane. To do so, Click on the silver circle and drag it up, down, side-to-side, and diagonally. Te circle will be your plane’s new position

Attacking
There are many ways to attack the enemy. These are the:

_Basic projectiles – Launches bullets or rockets. Damage is low-medium

_Melee - Set damage if this plane crosses path with another plane. Damage is high-very high

_Missiles - Shoots a long-range missile that explodes at the end of its trajectory. Damage is medium. Sets a status effect to its victims

_Bomb - Drops a bomb that explodes around the attacking plane’s original position. Damage is high. This is the only weapon that can damage its own plane. (There is also a version called the Ultra Bomb)

==Defending==

There are only 3 ways to defend, dodge the bullet, vanish (teleport), or use the Shield skill.

-Dodging-This gets better with practice! The way is to either to fly off in an unpredicted direction, or to predict where the enemy will shoot to try to kill you, and not go there.

-Vanishing- The only skill to be able to do this is Teleport. It renders you unhurt during your flight to your location, and ONLY until you appear at the tip of your trajectory.

-Shield-Using the Shield skill, you will avoid damage by any projectile that will normally hurt you. However, you are not immune to status effects, and though you will avoid damage, you will receive the damage.

Planes
This section discusses the many planes available to the Fly Or Die Game:

Name :( Zerk) Color :( Black, white and pink) Focus :( Frontal Attacks) Plane image:

Necessary score: (---)

Stats

Firepower :( very high) Agility :( very low) Speed :( very low)

Abilities

1) (Double Bullets-shoot 8 pairs of bullets for atonal of 16. The pairs are close together. This weapon is extremely dangerous)

2) (Rockets-Shoot 8 rockets)

3) (Shield-you are shielded from all damage, however, not from status effects)

4) (Bomb-drops a bomb that explodes after a few moments)

Name:(Spitfire) Color:(Camouflage suit colors) Focus:(Offensive, aggressive annihilation) Plane image:(what it would look like) Necessary score: (---)

Stats

Firepower :( medium high) Agility :( medium low) Speed :( medium)

Abilities

1) (Bullets-shoot 8 bullets)

2) (Bullets with Speed-shoot 6 bullets. Your speed and agility is significantly increased)

3) (360 and bullets-shoot 6 bullets while performing a 360)

4) (180 and rockets-shoot 4 rockets while performing a 180 to the right)

Name:(Blaze) Color:(Orange) Focus:(Backward oriented attacks) Plane image:(what it would look like) Necessary score: (---)

Stats

Firepower :( medium) Agility :( medium) Speed :( medium)

Abilities

1) (Bullets-shoot 8 bullets)

2) (Bomb-drops a bomb that explodes after a few moments)

3) (Ultra-Bomb- a slightly less damaging bomb but has the radius of 5x the bomb)

4) (Rockets Back-shoot 6 rockets from the rear of the plane)

Name:(Tundra) Color:(Sky Blue) Focus:(Maneuvering and slowing enemies down) Plane image:(what it would look like) Necessary score: (---)

Stats

Firepower :( Low) Agility :( High) Speed :( High)

Abilities

1) (Tundra Bullets- shoot 8 blue bullets that slows down enemies)

2) (Shield-you are immune to all damage but not status effects)

3) (Rocket Explosion-Shoots a blue sphere that detonates at the end of its trajectory. Slows enemies down)

4) (Ice Bomb- A bomb with the regular blast radius but is blue and slows enemies)

Name:(War Hawk) Color:(Red) Focus:(Offensive, aggressive annihilation) Plane image:(what it would look like) Necessary score: (1650)

Stats

Firepower :( medium) Agility :( medium) Speed :( medium)

Abilities

1) (180 to the left and bullets-shoot 8 bullets while performing a 180 to the left)

2) (180 to the right and bullets- shoot 8 bullets while performing a 180 to the right)

3) (Triple Bullets- fires 5 rounds of 3 bullets spread out in 45 degree angles.

4) (Heal-Heal 20% back)

Name:(Shocker) Color:(Blue) Focus:(Team support by exploiting enemies) Plane image:(what it would look like) Necessary score: (1800)

Stats

Firepower :( low) Agility :( medium-high) Speed :( medium high)

Abilities

1) (Bullets-shoot 6 bullets)

2) (EMP missile-launches a missile with a VERY big blast radius. Enemies are EMPed)

3) (EMP Aura-Any plane making contact with this plane is EMPed. Damage is high.)

4) (Teleport- you cannot be hurt during your flight to your destination. You are facing a direction opposite your original direction. In other words, you are as if you performed a 180)

Name:(Zero) Color:(Gray) Focus:(Guerilla Warfare) Plane image:(what it would look like) Necessary score: (1900)

Stats

Firepower :( high) Agility :( medium) Speed :( medium high)

Abilities

1) (Bullets-shoot 12 bullets)

2) (180 and bullets-shoot 12 bullets while performing a 180 to the left)

3) (Stealth-Become invisible for 1 turn (The turn after the next is when you will reappear))

4) (Kamikaze-Sacrifice 10%. Any plane makes contact with your plane’s red aura suffers a VERY high damage toll)

Skills List
Skills besides Move need a certain amount of moves to refill it. Some are low, like bullets, which only need 1 turn, and some are high, like heal which needs 4 turns.

_Basic projectiles

-Regular Bullets- Shoots an amount of bullets. A bullet causes low-damage, but the regular sheer amount of average bullet attacks make it formidable. The amount varies

Spitfire- shoots 8 bullets

Zero- shoots 12 bullets

Shocker – shoots 6 bullets

Blaze- shoots 8 bullets

Bullets with speed- Shoots 6 bullets. While using this move, the speed and agility are greatly increased. This move is mainly used for evasion or to engage in an early attack.

180 to the left and bullets- shoots 8 bullets while performing a 180 by turning to the left

180 to the right and bullets- shoots 8 bullets while performing a 180 by turning to the right

360 and bullets-performs a 360 while shooting 6 bullets

180 and bullets (Zero’s) - shoots 12 bullets while performing a 180 to the left

Double Bullets- shoots 8 rounds of 2 bullets side-by-side. Actually, this looks like a single line of 16 bullets. Any plane caught that does not get out immediately is dead because of the sheer firepower.

Triple Bullets- fires 5 rounds of 3 bullets spread out in 45 degree angles.

Tundra Bullets- fires 8 blue bullets. Any plane that makes contact has their speed and agility significantly lowered.

Rockets-shoots 6 rockets

180 and rockets-shoot 4 rockets while performing a 180 to the right

_Missiles

-Rocket Explosion-shoots a long-range blue sphere that explodes at the tip of its trajectory. The blast radius is small. The Damage is medium. All enemy planes that made contact has their speed and agility significantly lowered.

-EMP Missile- shoots a long-range blue sphere that explodes at the tip of its trajectory. The blast radius is very big. All enemy planes that made contact cannot choose their flight path or their skill the next turn. They will only move in a straight line.

-Rockets Back- shoot 6 rockets from the rear of your plane

_Bombs

-Bomb- a high damaging explosion explodes around your original position in a few moments. You can hurt yourself!

-Ultra Bomb- A slightly less damaging bomb but has a 5X blast radius! It’s longer than it’s tall. You can hurt yourself!

Ice Bomb- A bomb with the regular blast radius but is blue and slows enemies

_Melee

-EMP Aura- A high-damaging aura that gives the EMPed effect.

-Kamikaze- A VERY high damaging aura that costs you 10% of your current health

_Defense

Shield- you avoid damage by any projectile that will normally hurt you. However, you are not immune to status effects, and though you will avoid damage by them, you will receive the status effect.

_Healing

Heal- Heal yourself and increase your health by 20%

_Teleportation

Teleport- It renders you unhittable during your flight to your location, but ONLY until you appear at the tip of your trajectory.

_Invisibility

_Stealth-You are invisible for 1 turn. Your speed and agility is greatly increased