Amorphous+

Gameplay
TODO

Rewards
You unlock the rewards by using a key, which is gotten by either unlocking 10 awards (for the first 11 rewards) or by defeating the Razor Queen without using any of the rewards (for the last reward)

In order from left to right.

 First Row: 

Sprint: Allows you to run much more quickly for a brief period of time. Recharges when you stop moving.

Grenade: An explosive that is thrown a short distance in front of the player and detonates within a short period of time. Destroys everything within blast radius, including the player if you are not careful. Recharges automatically after explosion.

Lure: A small sphere that emits a gas when thrown and activated. The gas is apparently attractive to Glooples and will attract all Glooples except the Queen and the Razor Queen. The Green Gloople and the Stickie only travel in one path so they cannot not turn in order to get to it. Automatically recharges after the gas has stopped emitting.

Inhibitor: A small device that pulses thin rays of electrostatic waves that confuse the nest once thrown and activated. The nest will send out fewer Glooples for a short time, allowing players a break for a moment. Automatically recharges once pulses stop.

Hazard Suit: A suit of very resistant fabric that allows players to go through hazardous substances unharmed while wearing it. While in hazardous substances it will slowly lose it's charge, until it is completely depleted, where it will explode and become inactive. It is resistant against: Stickie goo; Meltie acid; Inkie ink; Clutter babies; Torchie fire; Frostie ice; and the Void Eater's gravity pull (not the pulse or the gravity beam, those will kill you still.)

Saw Drone: A small 4-pointed star made of metal that will spin once thrown and activated. After spinning fast enough it will become a propeller and spin around, destroying everything in its path, including you. If it is hit by your SplatMaster3000/Razor Glaive or an indestructable surface (Grinder, Void Eater's beam, Queen's razors, etc.) it will explode immediately, making it more useful against weaker enemies. It will avoid you at all costs and chase down Glooples, making it hard to get killed by it. Once it is activated it will slowly lose its charge and deactivate once its charge is completely depleted. Once its charge is depleted or it is destroyed, it will recharge automatically.

 Second Row: 

Instant Wall: Deemed useless by many, this small rectangular explosive will detonate when thrown and activated. During the explosion the rectangle will expland into a large stoney wall of the same shape. The stone wall has cracks in it signifying its condition, since if enough damage is done to the wall, it will break apart. The wall protects against some Glooples, while others can damage and destroy it. Your SplatMaster3000/Razor Glaive can damage it also and if you run into it will be as if you bumped into a Green Gloople. Recharges automatically after it breaks apart.

Repulsor: A brightly colored stake that creates a large repulsor field when thrown and activated. The repulsor field allows the player to easily move throughout it but pushes away Glooples who try to enter the center of the field, creating a useful field against most Glooples. Grinders are so large that they can resist the push enough to crush you inside, while Queens and Razor Queens can lunge into the center and slice you, although they cannot get there normally. The stake can be destroyed by outside sources, which is unlikely because of the field it creates. Recharges automatically once the field disappears.

Box Gun (SCAER): The SCAER, as its other name implies, is a box-shaped weapon that will expand into a gun when thrown and activated. It will then seek out any Glooples within range and shoot them, hopefully killing them in the process. It has 30 rounds of fire and will deactivate after those rounds, before automatically recharging. Be careful since it can shoot you by accident if you are in front of the Gloople it is shooting, and you can also destroy it if you hit it 5 times.

Teleporter: As its name suggests, the Teleporter is a small box which acts as a teleporter when thrown and activated. When it is activated you can use it at any time to teleport to the spot where it is lying, which is useful to get out of tight situations with dangerous Glooples. It is invulnerable to your weapon, and it can be used as many times as long as its charged, which it loses after one use. Once it loses its charge it will automatically recharge.

Reactive Armor: The Reactive Armor is regarded as one of the most useful rewards by most because of its function. When worn by the player, this armor acts as a second live. Almost all attacks against the player will destroy the armor, creating a large explosion that kills all glooples within the radius, (usually the attacker,) while leaving the player unharmed and ready to fight. It only has one use, however, so players should still take the same caution while wearing it as you normally do without it. If you hit a Grinder or the Void Eater's beam, you will still die regardless of whether you are wearing the armor or not.

 Razor Glaive:  The Razor Glaive cannot be acquired through the same means as the other rewards. In order to unlock this powerful weapon you must kill the mighty Razor Queen without the aid of any other rewards, an extremely difficult feat to conquer. Once unlocked, this reward can replace your SplatMaster3000 if you chose it. It is one of the razors that the Razor Queen has, although slightly larger, and it has a small hilt at the end so it can be held. When you use this destructive weapon you move slightly slower and swing slower, but what makes up for this is its extreme power. One swing of the Razor Glaive is equivilent to 3 swings of the SplatMaster3000, plus it can kill Sharps when their spikes are out, destroy a Fuzzle's tough skin in one hit, and even damage a Grinder's hard shell so that you can do damage to the core. It makes killing Glooples much easier and is well worth the effort to get it. Since it replaces your SplatMaster3000 it has no charge and can be used an unlimited amount of times as long as it's equipped.

Reward Slots
When you start the game you start off with one reward slot to use for rewards (when you get them.) In order to use more than one reward at a time, you need another slot, which requires a certain amount of awards. The second award slot will be unlocked once you have 55 awards, which will be useful to find the second half of the 110 awards. The third and final slot is unlocked when you get all 110 awards, although by then you shouldn't have any use for it unless you don't have the Razor Glaive yet. I suggest you use the Reactive Armor and Hazard Suit once you get the second slot, as it is extremely useful for surviving the nests.

Badges
Easy - Special Prize Winner Badge: Unlock your first reward.

 Medium  - Blob Naturalist Badge: Catalog 10 unique species of blobs.

 Hard  - Exterminator Badge: Clear out a big nest.

 Impossible  Hall of Fame Badge: Unlock all 110 awards.