Endeavor

Endeavor is a game about a dwarf going on an adventure. It begins with him falling off his homeland, a mountain, and landing in an area full of different landscapes. An entity, Malor, greets him and tells him that it can get him back home, but only if he finds its lost gems of power. There are three endings to the game.

In ending one, the protagonist finds at least ten gems (there are eleven). Malor flies him back home and he climbs up to a hidden room in the mountain. In a treasure chest, he finds a magic sword and a note from his deceased father. The note explains that many years ago, Malor assaulted the world and was sealed away. The sword is the only thing that can kill it. However, before the protagonist can go back down to fight the creature, Malor taunts him and plunges the world into darkness, as its power has already been restored. Before the dwarf presumably dies, he thinks regretfully that there must have been a better way.

In ending two, the dwarf makes a deal with the Deep One: in exchange for bringing him ten souls, the Deep One will warp him back home. He kills the ten people and is warped home. He then grabs the sword, goes back down, and kills Malor. Before Malor dies, it tells him that he has become just as bad as it. The dwarf regretfully says that he is the new evil under the mountain and that he belongs down there forever.

In ending three, the dwarf builds up his strength, climbs the mountain, gets the sword, and kills Malor. Malor vows to take its revenge before dying. The dwarf then says that the deity is dead and that the world is safe forever, endeavor.