Battalion: Arena/Capturable Base Units

Command Center
This is your base of operations. Do not allow the enemy to capture any command center.

Modifiers: This structure can be captured, Damage from non-air units reduced by 50% and losing this structure means losing.

Warfactory
Allow you to build new units.

Modifiers: This structure can pe captuerd, Damage from non-air units reduced by 10% and controlling it allow you capacity of building new units.

Ground Control
It enable you the capacity of building terrain units.

Modifiers: This structure can be captured, Damage from non-air units reduced by 10% and each ground control reduces costs of deploying ground units by 5%.

Air Control
It enable you the capacity of building air units.

Modifiers: This structure can be captured, Damage from non-air units reduced by 10% and each air control reduces costs of deploying ground units by 5%.

Sea Control
It enable you the capacity of building sea units.

Modifiers: This structure can be captured, Damage from non-air units reduced by 10% and each sea control reduces costs of deploying ground units by 5%.

Oil Refinary
The most basic oil producing property. Capture it to establish an incoming stream.

Modifiers: This structure can be captured, Damage from non-air units reduced by 10% and delivers $60 poer round to the controlling team, in equal portions per player turn.

Advanced Oil Refinary
An advanced oil production facitility. Capture it to enhance you income stream.

Modifiers: This structure can be captured, Damage from non-air units reduced by 10% and delivers $240 poer round to the controlling team, in equal portions per player turn.

Oil Rig
An advanced oil production sea-facitility. Capture it wtih Intrepids to enhance you income stream.

Modifiers: This structure can be captured, Damage from non-air units reduced by 10% and delivers $240 poer round to the controlling team, in equal portions per player turn.